- Oct 13, 2016
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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- Oct 12, 2016
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Vladimír Ulman authored
Normals are not used when drawing triangle edges.
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Vladimír Ulman authored
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- Oct 11, 2016
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Vladimír Ulman authored
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- Oct 10, 2016
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Vladimír Ulman authored
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Vladimír Ulman authored
GetClosestPointOnQuadricSurface() is the one.
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- Oct 06, 2016
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
- testing/highlighted vertex changeable with 'v' - corrected bug when reading STL meshes
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- Oct 05, 2016
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Vladimír Ulman authored
- load STL triangle mesh - display (somewhat rotate and zoom) the mesh - connect with files from MotionTracking
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