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Initial commit of a system that can:
- load STL triangle mesh - display (somewhat rotate and zoom) the mesh - connect with files from MotionTracking
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- CMakeLists.txt 120 additions, 0 deletionsCMakeLists.txt
- cmath3d/TriangleMesh.cpp 220 additions, 0 deletionscmath3d/TriangleMesh.cpp
- cmath3d/TriangleMesh.h 38 additions, 0 deletionscmath3d/TriangleMesh.h
- cmath3d/trianglemesh.h 2 additions, 0 deletionscmath3d/trianglemesh.h
- cmath3d_v/TriangleMesh_v.cpp 520 additions, 0 deletionscmath3d_v/TriangleMesh_v.cpp
- cmath3d_v/TriangleMesh_v.h 167 additions, 0 deletionscmath3d_v/TriangleMesh_v.h
- src/graphics.cpp 448 additions, 0 deletionssrc/graphics.cpp
- src/graphics.h 20 additions, 0 deletionssrc/graphics.h
- src/main.cpp 87 additions, 0 deletionssrc/main.cpp
- src/params.h 257 additions, 0 deletionssrc/params.h
- src/rnd_generators.cpp 75 additions, 0 deletionssrc/rnd_generators.cpp
- src/rnd_generators.h 41 additions, 0 deletionssrc/rnd_generators.h
- src/triangles.h 11 additions, 0 deletionssrc/triangles.h
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