- Feb 06, 2017
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Vladimír Ulman authored
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Vladimír Ulman authored
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- Jan 25, 2017
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Vladimír Ulman authored
Generator, BUG: When Phases II and III are not required, texture image shouldn't be exported (its the same as phantom anyway).
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- Jan 24, 2017
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Vladimír Ulman authored
hence the previewing of meshes does not suddenly end like it used be before.
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Vladimír Ulman authored
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Vladimír Ulman authored
It can load and display full meshes at next, previous time points.
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- Jan 23, 2017
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Vladimír Ulman authored
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Vladimír Ulman authored
Scaling and translations removed. Since mesh is not changed, it's re-reading for export is dropped.
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Vladimír Ulman authored
even when it reads STL (not just after VTK import), the same translation is used when loading mesh after GUI request.
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Vladimír Ulman authored
(it was skipping the right section reading the next one instead, which of the same name unfortunately).
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Vladimír Ulman authored
(not a fixed scaling and translation anymore).
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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- Jan 22, 2017
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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- Jan 21, 2017
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David Svoboda authored
- distribution of fluorescent points along filopodia - modification innner structure of nuclei - modification of camera noise to resemble the real images
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- Jan 20, 2017
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Vladimír Ulman authored
BUG fixed: The pressurator was creating the hint image (and txt files reports) according to the size of the power noise image, ignoring the demanded number of frames.
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Vladimír Ulman authored
It reports original vertex coordinates, i.e., those that one can find directly in the VTKs, i.e., without any scaling nor translating them.
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- Jan 18, 2017
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
"BUG: Macro was no treated as a block and thus the "sanitary checks" were failing all the time."
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
BUG in filo mesh creating: When filopodium skeleton was nearly parallel to y-axis, the calculation broke down.
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Vladimír Ulman authored
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Vladimír Ulman authored
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Vladimír Ulman authored
Minor: filopodia skeletons are also displayed in various colours now (just like the filopodia meshes do).
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Vladimír Ulman authored
The original detection based on repeating the vertex index is kept, they work now side by side. In ActiveMesh::ImportVTK_Ftree().
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Vladimír Ulman authored
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Vladimír Ulman authored
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- Jan 17, 2017
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Vladimír Ulman authored
BUG in filo mask rendering: was potentially rendering masks with empty inside/volume (only surface was rendered).
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Vladimír Ulman authored
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