- Sep 11, 2020
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Dzmitry Malyshau authored
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- Sep 10, 2020
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João Capucho authored
* Added generation of the texture mappings to the glsl backend * Added a temporary workaround for the spirv shaders Fixed some parts that were using vulkan glsl * Made texture mapping not require a sampler * Used interface to build the texture map * Made global names mandatory except for sampler ones * Addressed more comments * Removed the temp fix for the spirv frontend * Addressed the comments
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Dzmitry Malyshau authored
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Pelle Johnsen authored
* [glsl] Promote glsl-new to glsl * [glsl-in] rename feature glsl > glsl-in
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Pelle Johnsen authored
* [spv-out] Add initial Rosetta test For now just check that spv-out succeeds * [spv-out] Check spv output has len > 0
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- Sep 09, 2020
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João Capucho authored
* Extended Interface to be used in more places * Applied comments and added tests * Removed the statement visitor * Fixed remaining comments
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Dzmitry Malyshau authored
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- Sep 08, 2020
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Pelle Johnsen authored
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- Sep 07, 2020
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Pelle Johnsen authored
* [glsl-new] Add jump statements - continue - break - return - discard * [glsl-new] Fix clippy error for return statement
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- Sep 06, 2020
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Timo de Kort authored
* [spirv-out] Move instructions to own module * [spirv-out] Fix wrong function use of some instructions * [spirv-out] Update instruction parameters * [spirv-out] Update current instruction tests * [spirv-out] Order current instruction tests * [spirv-out] Add missing instruction tests
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- Sep 02, 2020
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Pelle Johnsen authored
* [glsl-new] Update last exprs to ExpressionRule Refactor out binary_expr to keep parser.rs 'small' and readable * [glsl-new] Change binary_expr to method on Program * [glsl-new] Make binary_expr a proper method
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Timo de Kort authored
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Timo de Kort authored
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Timo de Kort authored
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Timo de Kort authored
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- Sep 01, 2020
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Pelle Johnsen authored
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- Aug 31, 2020
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Matus Talcik authored
Add documentation, make clippy happy Compilation errors Add some more docs Few more compilation errors Changes based on the review glsl-new parser fix Set default local size to (0, 0, 0) final cleanup Last design New design
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- Aug 29, 2020
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Dzmitry Malyshau authored
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Dzmitry Malyshau authored
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- Aug 28, 2020
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Matus Talcik authored
Add GLSL backend Add SPIR-V back + front
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Pelle Johnsen authored
* [glsl-new] Refactor type handling * [glsl-new] Fix clippy error
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Dzmitry Malyshau authored
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João Capucho authored
* Fixed not generating wrong op on booleans Correctly handle storage images and sampled images * Fixed comments
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- Aug 27, 2020
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Matúš Talčík authored
pub(super)
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Dzmitry Malyshau authored
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Dzmitry Malyshau authored
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Dzmitry Malyshau authored
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Dzmitry Malyshau authored
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Dzmitry Malyshau authored
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Dzmitry Malyshau authored
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Dzmitry Malyshau authored
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Dzmitry Malyshau authored
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Pelle Johnsen authored
Use 1.41.0 and nightly
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João Capucho authored
* Removed half of the clones Fixed struct field names with invalid ident * Fix struct member origin not being respected * is_valid_ident handles empty names
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Matus Talcik authored
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- Aug 26, 2020
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Dzmitry Malyshau authored
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João Capucho authored
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- Aug 25, 2020
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João Capucho authored
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Pelle Johnsen authored
* Add dependency on serialize for Rosetta tests Fixes #149 * Also run default cargo test on CI
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- Aug 24, 2020
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Pelle Johnsen authored
* Add initial Rosetta testing * Make rosetta tests run as part of cargo test * Fix rosetta test failure
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