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fidentis
Analyst 2
Commits
d22bc991
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Commit
d22bc991
authored
4 years ago
by
Daniel Sokol
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Added comparison listener for rendering face with color mapped to HS distances
parent
2ee24c98
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GUI/src/main/java/cz/fidentis/analyst/gui/ComparisonGLEventListener.java
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GUI/src/main/java/cz/fidentis/analyst/gui/ComparisonGLEventListener.java
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d22bc991
package
cz.fidentis.analyst.gui
;
import
com.jogamp.opengl.GL
;
import
com.jogamp.opengl.GL2
;
import
com.jogamp.opengl.GLAutoDrawable
;
import
cz.fidentis.analyst.face.HumanFace
;
import
cz.fidentis.analyst.mesh.core.MeshFacet
;
import
cz.fidentis.analyst.mesh.core.MeshModel
;
import
cz.fidentis.analyst.visitors.mesh.HausdorffDistance
;
import
javax.vecmath.Vector3d
;
import
java.awt.*
;
import
java.util.HashMap
;
import
java.util.List
;
import
java.util.Map
;
import
static
com
.
jogamp
.
opengl
.
GL
.
GL_FRONT_AND_BACK
;
import
static
com
.
jogamp
.
opengl
.
GL
.
GL_VIEWPORT
;
import
static
com
.
jogamp
.
opengl
.
GL2GL3
.
GL_FILL
;
import
static
com
.
jogamp
.
opengl
.
GL2GL3
.
GL_LINE
;
import
static
com
.
jogamp
.
opengl
.
fixedfunc
.
GLMatrixFunc
.
GL_MODELVIEW_MATRIX
;
import
static
com
.
jogamp
.
opengl
.
fixedfunc
.
GLMatrixFunc
.
GL_PROJECTION_MATRIX
;
public
class
ComparisonGLEventListener
extends
GeneralGLEventListener
{
private
Map
<
MeshFacet
,
List
<
Double
>>
distances
=
new
HashMap
<>();
private
HumanFace
comparedFace
;
boolean
renderHeatmap
;
Color
minColor
;
Color
maxColor
;
public
ComparisonGLEventListener
(
Canvas
canvas
)
{
super
(
canvas
);
}
public
void
setComparedFace
(
HumanFace
inputComparedFace
)
{
if
(
inputComparedFace
!=
null
)
{
comparedFace
=
inputComparedFace
;
}
renderHeatmap
=
false
;
}
public
void
compare
(
Color
minColor
,
Color
maxColor
)
{
HausdorffDistance
hVisitor
=
new
HausdorffDistance
(
getModel
(),
HausdorffDistance
.
Strategy
.
POINT_TO_POINT
,
false
,
false
);
comparedFace
.
getMeshModel
().
compute
(
hVisitor
);
distances
=
hVisitor
.
getDistances
();
renderHeatmap
=
true
;
this
.
minColor
=
minColor
;
this
.
maxColor
=
maxColor
;
}
@Override
public
void
display
(
GLAutoDrawable
glad
)
{
wireModel
=
glCanvas
.
getDrawWired
();
// is wire-frame or not
if
(
whiteBackround
)
{
gl
.
glClearColor
(
0.9f
,
0.9f
,
0.9f
,
0
);
}
else
{
gl
.
glClearColor
(
0.25f
,
0.25f
,
0.25f
,
0
);
}
// background for GLCanvas
gl
.
glClear
(
GL
.
GL_COLOR_BUFFER_BIT
|
GL
.
GL_DEPTH_BUFFER_BIT
);
gl
.
glLoadIdentity
();
// sets model to proper position
glu
.
gluLookAt
(
xCameraPosition
,
yCameraPosition
,
zCameraPosition
,
xCenter
,
yCenter
,
zCenter
,
xUpPosition
,
yUpPosition
,
zUpPosition
);
gl
.
glShadeModel
(
GL2
.
GL_SMOOTH
);
gl
.
glGetIntegerv
(
GL_VIEWPORT
,
viewport
,
0
);
gl
.
glGetFloatv
(
GL_MODELVIEW_MATRIX
,
modelViewMatrix
,
0
);
gl
.
glGetFloatv
(
GL_PROJECTION_MATRIX
,
projectionMatrix
,
0
);
//if there is any model, draw
if
(
comparedFace
!=
null
)
{
if
(
renderHeatmap
)
{
drawHeatmap
(
comparedFace
.
getMeshModel
());
}
else
{
drawWithoutTextures
(
comparedFace
.
getMeshModel
());
}
}
else
if
(
getModel
()
!=
null
)
{
if
(
wireModel
)
{
gl
.
glPolygonMode
(
GL_FRONT_AND_BACK
,
GL_LINE
);
//drawn as wire-frame
}
else
{
gl
.
glPolygonMode
(
GL_FRONT_AND_BACK
,
GL_FILL
);
// drawn as full traingles
}
drawWithoutTextures
(
getModel
());
}
gl
.
glFlush
();
}
public
void
drawHeatmap
(
MeshModel
model
)
{
for
(
int
i
=
0
;
i
<
model
.
getFacets
().
size
();
i
++)
{
List
<
Double
>
distanceList
=
distances
.
get
(
model
.
getFacets
().
get
(
i
));
Double
minDistance
=
distanceList
.
stream
().
mapToDouble
(
Double:
:
doubleValue
).
min
().
getAsDouble
();
Double
maxDistance
=
distanceList
.
stream
().
mapToDouble
(
Double:
:
doubleValue
).
max
().
getAsDouble
();
renderFaceWithHeatmap
(
model
.
getFacets
().
get
(
i
),
distances
.
get
(
model
.
getFacets
().
get
(
i
)),
minDistance
,
maxDistance
);
}
}
public
void
renderFaceWithHeatmap
(
MeshFacet
facet
,
List
<
Double
>
distancesList
,
Double
minDistance
,
Double
maxDistance
)
{
gl
.
glBegin
(
GL2
.
GL_TRIANGLES
);
//vertices are rendered as triangles
// get the normal and tex coords indicies for face i
for
(
int
v
=
0
;
v
<
facet
.
getCornerTable
().
getSize
();
v
++)
{
// render the normals
Vector3d
norm
=
facet
.
getVertices
().
get
(
facet
.
getCornerTable
().
getRow
(
v
).
getVertexIndex
()).
getNormal
();
if
(
norm
!=
null
)
{
gl
.
glNormal3d
(
norm
.
x
,
norm
.
y
,
norm
.
z
);
}
// render the vertices
Vector3d
vert
=
facet
.
getVertices
().
get
(
facet
.
getCornerTable
().
getRow
(
v
).
getVertexIndex
()).
getPosition
();
//get color of vertex
Color
c
=
getColor
(
distancesList
.
get
(
facet
.
getCornerTable
().
getRow
(
v
).
getVertexIndex
()),
minDistance
,
maxDistance
);
gl
.
glMaterialfv
(
GL2
.
GL_FRONT_AND_BACK
,
GL2
.
GL_DIFFUSE
,
c
.
getComponents
(
null
),
0
);
gl
.
glVertex3d
(
vert
.
x
,
vert
.
y
,
vert
.
z
);
}
gl
.
glEnd
();
gl
.
glPopAttrib
();
}
Color
getColor
(
Double
currentDistance
,
Double
minDistance
,
Double
maxDistance
)
{
double
currentParameter
=
((
currentDistance
-
minDistance
)
/
(
maxDistance
-
minDistance
));
float
[]
hsb1
=
Color
.
RGBtoHSB
(
minColor
.
getRed
(),
minColor
.
getGreen
(),
minColor
.
getBlue
(),
null
);
float
h1
=
hsb1
[
0
];
float
s1
=
hsb1
[
1
];
float
b1
=
hsb1
[
2
];
float
[]
hsb2
=
Color
.
RGBtoHSB
(
maxColor
.
getRed
(),
maxColor
.
getGreen
(),
maxColor
.
getBlue
(),
null
);
float
h2
=
hsb2
[
0
];
float
s2
=
hsb2
[
1
];
float
b2
=
hsb2
[
2
];
// determine clockwise and counter-clockwise distance between hues
float
distCCW
;
float
distCW
;
if
(
h1
>=
h2
)
{
distCCW
=
h1
-
h2
;
distCW
=
1
+
h2
-
h1
;
}
else
{
distCCW
=
1
+
h1
-
h2
;
distCW
=
h2
-
h1
;
}
float
hue
;
if
(
distCW
>=
distCCW
)
{
hue
=
(
float
)
(
h1
+
(
distCW
*
currentParameter
));
}
else
{
hue
=
(
float
)
(
h1
-
(
distCCW
*
currentParameter
));
}
if
(
hue
<
0
)
{
hue
=
1
+
hue
;
}
if
(
hue
>
1
)
{
hue
=
hue
-
1
;
}
float
saturation
=
(
float
)
((
1
-
currentParameter
)
*
s1
+
currentParameter
*
s2
);
float
brightness
=
(
float
)
((
1
-
currentParameter
)
*
b1
+
currentParameter
*
b2
);
return
Color
.
getHSBColor
(
hue
,
saturation
,
brightness
);
}
}
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Radek Ošlejšek
@oslejsek
mentioned in commit
0233d7c9
·
4 years ago
mentioned in commit
0233d7c9
mentioned in commit 0233d7c98083442c0f6f82a58fdcbc84ed3df5b4
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