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Commit a31a3924 authored by Vladimír Ulman's avatar Vladimír Ulman
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Added TEXTURE_QUANTIZATION and modified initial texture sampling and rendering...

Added TEXTURE_QUANTIZATION and modified initial texture sampling and rendering (not for filopodia...).
Sampled dots represent voxel centres.

Added aux functions PopulateCube() for rendering.
MOdified ActiveMesh::RenderDots() acoordingly.
parent e6c2b23a
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