Skip to content
Commit 02501798 authored by Vladimír Ulman's avatar Vladimír Ulman
Browse files

Added "displ tetrahedra"-based FF creation, finished -- ActiveMesh::ConstructFF_T().

This one uses the ActiveMesh::VolID.
But old version works actually better due to spatial-overshoot...

Rendering of texture was spit into three phases.
parent a1c2c01b
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please to comment