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target: {fileID: 3756859516283072284, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} propertyPath: m_Enabled value: 0 objectReference: {fileID: 0} - target: {fileID: 3756859516283072284, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} propertyPath: ShotDamage value: 50 objectReference: {fileID: 0} - target: {fileID: 3756859516283072284, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} propertyPath: ShotSpeed value: 10 objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 3756859516283072281, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} Loading Assets/Scripts/EndCondition.cs +1 −0 Original line number Diff line number Diff line Loading @@ -16,6 +16,7 @@ public class EndCondition : MonoBehaviour public void Start() { IsGameOver = false; player = Player.GetComponent<IKillable>(); } Loading Loading
Assets/Prefabs/Spaceship.prefab +17 −15 Original line number Diff line number Diff line Loading @@ -12,9 +12,9 @@ GameObject: - component: {fileID: 3756859516283072282} - component: {fileID: 3756859516283072283} - component: {fileID: 3756859516283072285} - component: {fileID: 3756859516283072281} - component: {fileID: 3756859516283072284} - component: {fileID: 3756859516283072286} - component: {fileID: 911316379538385357} m_Layer: 8 m_Name: Spaceship m_TagString: Untagged Loading Loading @@ -74,6 +74,7 @@ MonoBehaviour: height: 10 Speed: 0.666 StartHealth: 100 UpgradeKeeper: {fileID: 0} --- !u!135 &3756859516283072285 SphereCollider: m_ObjectHideFlags: 0 Loading @@ -87,20 +88,6 @@ SphereCollider: serializedVersion: 2 m_Radius: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &3756859516283072281 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3756859516283072263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 99a58730276379740af6fd4fdf4c50ea, type: 3} m_Name: m_EditorClassIdentifier: DmgFromEnemy: 10 DmgFromOther: 5 --- !u!114 &3756859516283072284 MonoBehaviour: m_ObjectHideFlags: 0 Loading @@ -116,6 +103,7 @@ MonoBehaviour: Period: 0.2 ShotLayer: 8 ShotSpeed: 10 ShotDamage: 50 Shot: {fileID: 5498966872552307195, guid: a01425121aa91db41a1312fdbe89601e, type: 3} --- !u!95 &3756859516283072286 Animator: Loading @@ -136,6 +124,20 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &911316379538385357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3756859516283072263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 599cf8c30f2883b47be42f858b2d3286, type: 3} m_Name: m_EditorClassIdentifier: OpponentLayer: 9 DefaultDamage: 50 --- !u!1001 &3756859516728042218 PrefabInstance: m_ObjectHideFlags: 0 Loading
Assets/Scenes/EarlGrey.unity +1 −20 Original line number Diff line number Diff line Loading @@ -98,7 +98,7 @@ LightmapSettings: m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} m_UseShadowmask: 1 m_UseShadowmask: 0 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 Loading Loading @@ -197,20 +197,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 3756859516575154184} m_PrefabAsset: {fileID: 0} --- !u!114 &396046096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396046095} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 599cf8c30f2883b47be42f858b2d3286, type: 3} m_Name: m_EditorClassIdentifier: OpponentLayer: 9 DefaultDamage: 50 --- !u!114 &481037646 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 3109095386323130575, guid: 1ca971bd5ace9184da8fe676e059f1b9, Loading Loading @@ -768,11 +754,6 @@ PrefabInstance: propertyPath: UpgradeKeeper value: objectReference: {fileID: 481037646} - target: {fileID: 3756859516283072284, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} propertyPath: ShotDamage value: 50 objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 3756859516283072281, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} Loading
Assets/Scenes/Matcha.unity +0 −29 Original line number Diff line number Diff line Loading @@ -488,20 +488,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1351529093} m_PrefabAsset: {fileID: 0} --- !u!114 &653692435 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 653692434} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 599cf8c30f2883b47be42f858b2d3286, type: 3} m_Name: m_EditorClassIdentifier: OpponentLayer: 9 DefaultDamage: 50 --- !u!1001 &1351529093 PrefabInstance: m_ObjectHideFlags: 0 Loading Loading @@ -579,21 +565,6 @@ PrefabInstance: propertyPath: UpgradeKeeper value: objectReference: {fileID: 1927515} - target: {fileID: 3756859516283072284, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} propertyPath: m_Enabled value: 0 objectReference: {fileID: 0} - target: {fileID: 3756859516283072284, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} propertyPath: ShotDamage value: 50 objectReference: {fileID: 0} - target: {fileID: 3756859516283072284, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} propertyPath: ShotSpeed value: 10 objectReference: {fileID: 0} m_RemovedComponents: - {fileID: 3756859516283072281, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 73fc10572e863034d92c7165d6f7a4bd, type: 3} Loading
Assets/Scripts/EndCondition.cs +1 −0 Original line number Diff line number Diff line Loading @@ -16,6 +16,7 @@ public class EndCondition : MonoBehaviour public void Start() { IsGameOver = false; player = Player.GetComponent<IKillable>(); } Loading