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fixed object rotation correctness
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- src/gfx/include/gfx/control.hpp 2 additions, 3 deletionssrc/gfx/include/gfx/control.hpp
- src/gfx/include/gfx/frame.hpp 7 additions, 3 deletionssrc/gfx/include/gfx/frame.hpp
- src/gfx/include/gfx/obj_control.hpp 0 additions, 2 deletionssrc/gfx/include/gfx/obj_control.hpp
- src/gfx/src/control.cpp 5 additions, 0 deletionssrc/gfx/src/control.cpp
- src/gfx/src/render.cpp 1 addition, 1 deletionsrc/gfx/src/render.cpp
- src/studio/src/simulator.cpp 3 additions, 2 deletionssrc/studio/src/simulator.cpp
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