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Commits · 7bace86aa969211b925464758d5cdadb5fdb5d50
libraries
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Jul 04, 2025
refactor: RayCastResult closest and furthest points caching
· 7bace86a
Michal Petr
authored
Dec 03, 2024
and
Libor Moravčík
committed
Jul 04, 2025
7bace86a
feat: Explicit shapes in gfx buffer generators
· 5f9f2311
Michal Petr
authored
Dec 03, 2024
and
Libor Moravčík
committed
Jul 04, 2025
5f9f2311
feat: AABB tree
· ca4f5fe3
Michal Petr
authored
Dec 02, 2024
and
Libor Moravčík
committed
Jul 04, 2025
ca4f5fe3
feat: SAP raycast
· 8635e86a
Michal Petr
authored
Dec 02, 2024
and
Libor Moravčík
committed
Jul 04, 2025
8635e86a
fix: Wrong order of simple caching
· 281dc006
Michal Petr
authored
Dec 02, 2024
and
Libor Moravčík
committed
Jul 04, 2025
281dc006
fix: SAP initializing before colliders cleaned
· 8f801bff
Michal Petr
authored
Dec 02, 2024
and
Libor Moravčík
committed
Jul 04, 2025
8f801bff
refactor: Rename SAP internally
· 47a24d18
Michal Petr
authored
Dec 02, 2024
and
Libor Moravčík
committed
Jul 04, 2025
47a24d18
feat: Dirty flags on colliders
· b4be6bcb
Michal Petr
authored
Dec 01, 2024
and
Libor Moravčík
committed
Jul 04, 2025
b4be6bcb
refactor: GJK raycast adjustments
· 98a3a40e
Michal Petr
authored
Dec 01, 2024
and
Libor Moravčík
committed
Jul 04, 2025
98a3a40e
feat: GJK and VClip raycasts for Convex hull
· 1aa6de36
Michal Petr
authored
Dec 01, 2024
and
Libor Moravčík
committed
Jul 04, 2025
1aa6de36
feat: Convex hulls
· 15cb7fc6
Michal Petr
authored
Nov 30, 2024
and
Libor Moravčík
committed
Jul 04, 2025
15cb7fc6
feat: Cone and Cylinder
· 5c669176
Michal Petr
authored
Nov 30, 2024
and
Libor Moravčík
committed
Jul 04, 2025
5c669176
feat: More procedural shapes in GFX
· 6a552748
Michal Petr
authored
Nov 29, 2024
and
Libor Moravčík
committed
Jul 04, 2025
6a552748
refactor: Removed references to GLM and floats
· e82c4c91
Michal Petr
authored
Nov 29, 2024
and
Libor Moravčík
committed
Jul 04, 2025
e82c4c91
fix: Raycasts always running narrow collision
· 90057c76
Michal Petr
authored
Nov 29, 2024
and
Libor Moravčík
committed
Jul 04, 2025
90057c76
feat: Raycasting
· 87f573b9
Michal Petr
authored
Nov 29, 2024
and
Libor Moravčík
committed
Jul 04, 2025
87f573b9
fix: GJK caching destroying simplex
· 374e5e79
Michal Petr
authored
Nov 29, 2024
and
Libor Moravčík
committed
Jul 04, 2025
374e5e79
fix: Cache clearing on non-collision
· c784de10
Michal Petr
authored
Nov 28, 2024
and
Libor Moravčík
committed
Jul 04, 2025
c784de10
fix: Intersection for triangle-line
· 3d3d1491
Michal Petr
authored
Nov 28, 2024
and
Libor Moravčík
committed
Jul 04, 2025
3d3d1491
feat: VClip
· 8c230c26
Michal Petr
authored
Nov 27, 2024
and
Libor Moravčík
committed
Jul 04, 2025
8c230c26
refactor: Mandatory ID in collision info
· 9d9a882e
Michal Petr
authored
Nov 25, 2024
and
Libor Moravčík
committed
Jul 04, 2025
9d9a882e
fix: GJK caching
· 89d07acd
Michal Petr
authored
Nov 25, 2024
and
Libor Moravčík
committed
Jul 04, 2025
89d07acd
refactor: Removed old source files
· 7ff82c5f
Michal Petr
authored
Nov 25, 2024
and
Libor Moravčík
committed
Jul 04, 2025
7ff82c5f
fix: EPA degenerate cases
· 6656af38
Michal Petr
authored
Nov 25, 2024
and
Libor Moravčík
committed
Jul 04, 2025
6656af38
fix: GFX wrong assumption
· 8435a9a4
Michal Petr
authored
Nov 25, 2024
and
Libor Moravčík
committed
Jul 04, 2025
8435a9a4
feat: GJK with point calculation
· 83857190
Michal Petr
authored
Nov 25, 2024
and
Libor Moravčík
committed
Jul 04, 2025
83857190
feat: Random number in math
· ff61db4e
Michal Petr
authored
Nov 24, 2024
and
Libor Moravčík
committed
Jul 04, 2025
ff61db4e
feat: Flow of collision system
· 2c9352f0
Michal Petr
authored
Nov 24, 2024
and
Libor Moravčík
committed
Jul 04, 2025
2c9352f0
feat: Collision system and populating collision file
· 1e523cb4
Michal Petr
authored
Nov 22, 2024
and
Libor Moravčík
committed
Jul 04, 2025
1e523cb4
fix: Various runtime errors
· c5bf5a84
Michal Petr
authored
Nov 22, 2024
and
Libor Moravčík
committed
Jul 04, 2025
c5bf5a84
fix: Body system wrong merge
· 9e00b9f2
Michal Petr
authored
Nov 20, 2024
and
Libor Moravčík
committed
Jul 04, 2025
9e00b9f2
Fixed rigid body set_rotation to normalize quaternion
· 8fd7ef06
Libor Moravčík
authored
Nov 19, 2024
and
Libor Moravčík
committed
Jul 04, 2025
8fd7ef06
implemented DynamicLink, fixing frame copy constructor, computation of...
· e7a150b9
Marek Trtik
authored
Nov 17, 2024
and
Libor Moravčík
committed
Jul 04, 2025
e7a150b9
WIP changes to interface for body_system and world_system
· d98691d3
Libor Moravčík
authored
Nov 18, 2024
and
Libor Moravčík
committed
Jul 04, 2025
d98691d3
fix: Many compilation fixes
· bb157fea
Michal Petr
authored
Nov 20, 2024
and
Libor Moravčík
committed
Jul 04, 2025
bb157fea
feat: Collision ID
· 51f928cd
Michal Petr
authored
Nov 17, 2024
and
Libor Moravčík
committed
Jul 04, 2025
51f928cd
feat: Basic collision system definition
· 351fbd8f
Michal Petr
authored
Nov 17, 2024
and
Libor Moravčík
committed
Jul 04, 2025
351fbd8f
feat: Collision systems
· fb373342
Michal Petr
authored
Nov 17, 2024
and
Libor Moravčík
committed
Jul 04, 2025
fb373342
feat: Cloning of colldier and layer
· dc5b814b
Michal Petr
authored
Nov 17, 2024
and
Libor Moravčík
committed
Jul 04, 2025
dc5b814b
feat: CollisionInfo hash
· 0f990bb6
Michal Petr
authored
Nov 17, 2024
and
Libor Moravčík
committed
Jul 04, 2025
0f990bb6
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