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xr
29fd999d
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feat: Android and GLES support, SDL3 upgrade, touch input (WIP), SDL IO
·
Jan 05, 2026
anim-benchmark
7e9438e9
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Changes required for the animation benchmark app
·
Dec 16, 2025
anim-gui
cd7e9201
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Heap corruption hunt
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Dec 15, 2025
xtoul/audio
32e4d1e5
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audio: added biquad IIR filter and filter effect
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Dec 15, 2025
main
default
protected
1b7ab224
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Newton-Raphson uses the previous result as its initial guess
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Dec 15, 2025
xhauzvic/socket
1b7ab224
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Newton-Raphson uses the previous result as its initial guess
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Dec 15, 2025
xtoul/osi-audio
bf9439fd
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osi - audio: moved minimp3 to osi
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Dec 09, 2025
neeew
e99e9dba
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WIP
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Dec 02, 2025
xkis/refactor2.0
a1fa2824
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Clean-up of reflection types and math files
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Nov 30, 2025
!23
moravcik-fixes
bc2ff507
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Colliders cache and Colliders Dirty Cache are now erased upon world unregister...
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Oct 01, 2025
!21
xmoravc2-phx-fixes
a92fe901
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Changed comparision operator in contact manifold to properly break contacts...
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Aug 05, 2025
!16
xondras
0ef0a232
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removed commented out code
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Jul 07, 2025
!8
xkis/refactor
bd1d4a95
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Scalar warnings + blending fixed + remnant code removed
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May 20, 2025
!7
xmoravc2
6e705ff1
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Fixed Slider Joint
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May 20, 2025
gui-callbacks
1c2ee3b2
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ImGui-specific code added
·
May 18, 2025
xkis/cb
c5ffca43
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Cb says...
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Apr 30, 2025
xkis/main
e39c86f8
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Number of bones defined in the shader graph
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Apr 27, 2025
xkis/uniform-array-node
477d0866
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WIP
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Apr 23, 2025
xkis/dqs
d527cd6e
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Dual quaternion includes
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Apr 22, 2025
xkis/blending-jump
f696c767
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Experimentation
·
Apr 22, 2025
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