Loading phx/include/phx/coll/collision_matrix.hpp +1 −1 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ struct CollisionMatrix final : public com::File // Querying bool should_collide(std::size_t layer_a, std::size_t layer_b) const; bool should_collide(CollidersPair const &pair) const; bool should_collide(Collider const * a, Collider const * b) const; void print(std::ostream &out = std::cout, std::size_t n = LayerSystem::NUMBER_OF_LAYERS); protected: Loading phx/include/phx/coll/layer_system.hpp +1 −1 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ struct LayerSystem final : com::System void disable_all_collisions(std::size_t layer, com::Folder const *world = nullptr); bool should_collide(std::size_t layer_a, std::size_t layer_b, com::Folder const *world = nullptr) const; bool should_collide(CollidersPair const & pair) const; bool should_collide(Collider const * a, Collider const * b) const; protected: Loading phx/src/coll/collision_matrix.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -74,9 +74,9 @@ bool CollisionMatrix::should_collide(std::size_t layer_a, return get_matrix_element(layer_a, layer_b); } bool CollisionMatrix::should_collide(CollidersPair const &pair) const bool CollisionMatrix::should_collide(Collider const * a, Collider const * b) const { return should_collide(pair.collider_a()->collision_layer(), pair.collider_b()->collision_layer()); return should_collide(a->collision_layer(), b->collision_layer()); } // Protected methods Loading phx/src/coll/collision_system.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -134,7 +134,7 @@ bool CollisionSystem::detect_collisions(com::Folder *world, bool clear_cache, auto filtered = collisions | std::views::filter([](const CollidersPair &pair) { return collision_matrix()->should_collide(pair); }); { return collision_matrix()->should_collide(pair.first, pair.second); }); // Clear the collisions file auto collisions_file = world->find<CollisionsFile>(CollisionsFile::self_file_name()); Loading phx/src/coll/layer_system.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -65,11 +65,11 @@ bool LayerSystem::should_collide(std::size_t layer_a, std::size_t layer_b, com:: return collision_matrix(world)->should_collide(layer_a, layer_b); } bool LayerSystem::should_collide(CollidersPair const & pair) const bool LayerSystem::should_collide(Collider const * a, Collider const * b) const { com::Folder *world = pair.collider_a()->body_root()->folder(); ASSUMPTION(world == pair.collider_b()->body_root()->folder()); return collision_matrix(world)->should_collide(pair); com::Folder *world = a->body_root()->folder(); ASSUMPTION(world == b->body_root()->folder()); return collision_matrix(world)->should_collide(a, b); } CollisionMatrix* LayerSystem::collision_matrix(com::Folder const *world) const Loading Loading
phx/include/phx/coll/collision_matrix.hpp +1 −1 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ struct CollisionMatrix final : public com::File // Querying bool should_collide(std::size_t layer_a, std::size_t layer_b) const; bool should_collide(CollidersPair const &pair) const; bool should_collide(Collider const * a, Collider const * b) const; void print(std::ostream &out = std::cout, std::size_t n = LayerSystem::NUMBER_OF_LAYERS); protected: Loading
phx/include/phx/coll/layer_system.hpp +1 −1 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ struct LayerSystem final : com::System void disable_all_collisions(std::size_t layer, com::Folder const *world = nullptr); bool should_collide(std::size_t layer_a, std::size_t layer_b, com::Folder const *world = nullptr) const; bool should_collide(CollidersPair const & pair) const; bool should_collide(Collider const * a, Collider const * b) const; protected: Loading
phx/src/coll/collision_matrix.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -74,9 +74,9 @@ bool CollisionMatrix::should_collide(std::size_t layer_a, return get_matrix_element(layer_a, layer_b); } bool CollisionMatrix::should_collide(CollidersPair const &pair) const bool CollisionMatrix::should_collide(Collider const * a, Collider const * b) const { return should_collide(pair.collider_a()->collision_layer(), pair.collider_b()->collision_layer()); return should_collide(a->collision_layer(), b->collision_layer()); } // Protected methods Loading
phx/src/coll/collision_system.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -134,7 +134,7 @@ bool CollisionSystem::detect_collisions(com::Folder *world, bool clear_cache, auto filtered = collisions | std::views::filter([](const CollidersPair &pair) { return collision_matrix()->should_collide(pair); }); { return collision_matrix()->should_collide(pair.first, pair.second); }); // Clear the collisions file auto collisions_file = world->find<CollisionsFile>(CollisionsFile::self_file_name()); Loading
phx/src/coll/layer_system.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -65,11 +65,11 @@ bool LayerSystem::should_collide(std::size_t layer_a, std::size_t layer_b, com:: return collision_matrix(world)->should_collide(layer_a, layer_b); } bool LayerSystem::should_collide(CollidersPair const & pair) const bool LayerSystem::should_collide(Collider const * a, Collider const * b) const { com::Folder *world = pair.collider_a()->body_root()->folder(); ASSUMPTION(world == pair.collider_b()->body_root()->folder()); return collision_matrix(world)->should_collide(pair); com::Folder *world = a->body_root()->folder(); ASSUMPTION(world == b->body_root()->folder()); return collision_matrix(world)->should_collide(a, b); } CollisionMatrix* LayerSystem::collision_matrix(com::Folder const *world) const Loading