Loading src/TriangleMesh.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -2387,6 +2387,8 @@ int ActiveMesh::configDataSubClass::ParseConfigFile(const char* fileName) getValueOrDefault("filoAxisOrientedDensity", 10, filoAxisOrientedDensity); getValueOrDefault("filoContourOrientedDensity", 15, filoContourOrientedDensity); getValueOrDefault("filoMinLength", 3.0f/texture_Resolution.x, filoMinLength); //NB: default min length is 3 px along x-axis getValueOrDefault("coarsenessLower", 1.0, coarsenessLower); getValueOrDefault("coarsenessUpper", 2.0, coarsenessUpper); Loading src/TriangleMesh.h +5 −0 Original line number Diff line number Diff line Loading @@ -206,6 +206,11 @@ class ActiveMesh // (surface). This direction is orthogonal to filo axis. int filoContourOrientedDensity; // Filopodium parameter: // what is the minimal overall length of any filopodia (main branch // or any offspring) to be rendered at all? float filoMinLength; // coarseness of initial Perlin noise in cell body (lower limit) float coarsenessLower; Loading Loading
src/TriangleMesh.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -2387,6 +2387,8 @@ int ActiveMesh::configDataSubClass::ParseConfigFile(const char* fileName) getValueOrDefault("filoAxisOrientedDensity", 10, filoAxisOrientedDensity); getValueOrDefault("filoContourOrientedDensity", 15, filoContourOrientedDensity); getValueOrDefault("filoMinLength", 3.0f/texture_Resolution.x, filoMinLength); //NB: default min length is 3 px along x-axis getValueOrDefault("coarsenessLower", 1.0, coarsenessLower); getValueOrDefault("coarsenessUpper", 2.0, coarsenessUpper); Loading
src/TriangleMesh.h +5 −0 Original line number Diff line number Diff line Loading @@ -206,6 +206,11 @@ class ActiveMesh // (surface). This direction is orthogonal to filo axis. int filoContourOrientedDensity; // Filopodium parameter: // what is the minimal overall length of any filopodia (main branch // or any offspring) to be rendered at all? float filoMinLength; // coarseness of initial Perlin noise in cell body (lower limit) float coarsenessLower; Loading