diff --git a/src/main.cpp b/src/main.cpp index eba0f1cbbca8632d77dc518b09c6885a2fb284f8..2b8eb9ca3fe54e5be5f5a6b335b974bf5b9fd8a7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -45,16 +45,14 @@ int main(void) //ISBI: - LoadNewMesh(0); - + LoadNewMesh(30); + RenderMesh(30); /* - //render mesh -*/ - initializeGL(); loopGL(); closeGL(); +*/ return(0); } @@ -148,15 +146,13 @@ int RenderMesh(int fileNo) { i3d::Image3d<i3d::GRAY16> mask; mask.SetOffset(i3d::Offset(0.0,0.0,0.0)); - //mask.SetResolution(i3d::Resolution(20.0,20.0,20.0)); //for torus - //mask.MakeRoom(300,300,300); - mask.SetResolution(i3d::Resolution(2.0,2.0,2.0)); //for sample cell - mask.MakeRoom(600,600,600); + mask.SetResolution(i3d::Resolution(20.0,20.0,20.0)); //for sample cell + mask.MakeRoom(300,300,300); mask.GetVoxelData()=0; mesh.RenderMask(mask); char fileName[1024]; - sprintf(fileName,"mesh_t%03d.tif"); + sprintf(fileName,"mesh_t%03d.tif",fileNo); mask.SaveImage(fileName); std::cout << "rendered mesh #" << fileNo << "\n";