diff --git a/src/main.cpp b/src/main.cpp
index eba0f1cbbca8632d77dc518b09c6885a2fb284f8..2b8eb9ca3fe54e5be5f5a6b335b974bf5b9fd8a7 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -45,16 +45,14 @@ int main(void)
 
 
 	//ISBI:
-	LoadNewMesh(0);
-
+	LoadNewMesh(30);
+	RenderMesh(30);
 
 /*
-	//render mesh
-*/
-
 	initializeGL();
 	loopGL();
 	closeGL();
+*/
 
 	return(0);
 }
@@ -148,15 +146,13 @@ int RenderMesh(int fileNo)
 {
 	i3d::Image3d<i3d::GRAY16> mask;
 	mask.SetOffset(i3d::Offset(0.0,0.0,0.0));
-	//mask.SetResolution(i3d::Resolution(20.0,20.0,20.0)); //for torus
-	//mask.MakeRoom(300,300,300);
-	mask.SetResolution(i3d::Resolution(2.0,2.0,2.0));    //for sample cell
-	mask.MakeRoom(600,600,600);
+	mask.SetResolution(i3d::Resolution(20.0,20.0,20.0));    //for sample cell
+	mask.MakeRoom(300,300,300);
 	mask.GetVoxelData()=0;
 	mesh.RenderMask(mask);
 
 	char fileName[1024];
-	sprintf(fileName,"mesh_t%03d.tif");
+	sprintf(fileName,"mesh_t%03d.tif",fileNo);
 	mask.SaveImage(fileName);
 	std::cout << "rendered mesh #" << fileNo << "\n";