30.05.2021
Tomáš Houfek: Death animation, meteor - 4 hours
Vsevlod Kulagin: Moon_Tiles, Moon, Collectable - 5 hour
23.05.2021
Tomáš Houfek: Moving walls, not getting pushed when stucked in wall, restart button, lower trap hitbox, activated back button, added pause menu with volume - 10 hours
Vsevolod Kulagin: Moving wall, liquid drops, animation of death, meteor, re-exporting stuf - 6 hours
16.5.2021
Tomáš Houfek: Lasers, zombie trap - 5 hours
Vsevolod Kulagin: Moving walls progress - 3 hours
9.5.2021
Tomáš Houfek: progresss talk, levels, background menu, build - 7 hours
Vsevolod Kulagin: progress talk, levels - 4 hours
David Kozina: Levels - 2,5 hours
2.5.2021
Tomáš Houfek: Doors and buttons, levels menu, sound equalizer - 6 hours, 
Vsevolod Kulagin: Music, starts reexporting, shipmap and buttons for levels - 12 hours
25.4.2021
Vsevolod Kulagin: Enemy animation, contruction tile - 7 hours
Tomáš Houfek: Moving tiles, music and sounds - 3 hours
18.4.2021
Vsevolod Kulagin: Redone tiles, centered stars - 2 hours
Tomáš Houfek: Game over menu, fixed animation, traps now kill player - 4 hours
11.4.2021
Vsevolod Kulagin:New tiles, space and stars, worked on first map - 4 hours
Tomáš Houfek: Animations moving, better colliders, swap animation, basic menu - little functionality - 6 hours
4.4.2021
Vsevolod Kulagin: Menu and story discussion, Zombie, background objects, levels map, new tiles for space and planet - 8 hours
Tomáš Houfek: menu and story duscussion - 1 hour
28.03.2021
Vsevolod Kulagin:Luqiud, laser, laser shot, electric wires, particles for EW - 7 hours
Tomáš Houfek: The Swap - 1 hour
David Kozina: Orange and blue environment using shaders - 2 hours
21.03.2021
Vsevolod Kulagin: Swap animation, spikes (3 hours)
Tomáš Houfek: Second Player with basic movement (1 hour)
14.03.2021
Vsevolod Kulagin: Player + basic environment textures (already made in prototype)
Tomáš Houfek: Basic player movement + basic controls (2 hours)
