Reference
Here is a list of all modules:

Context reference | Functions and types related to OpenGL and OpenGL ES contexts
Initialization, version and error reference | Functions and types related to initialization and error handling
Error codes | Error codes
Input reference | Functions and types related to input handling
Gamepad axes | Gamepad axes
Gamepad buttons | Gamepad buttons
Joystick hat states | Joystick hat states
Joysticks | Joystick IDs
Keyboard keys | Keyboard key IDs
Modifier key flags | Modifier key flags
Mouse buttons | Mouse button IDs
Standard cursor shapes | Standard system cursor shapes
Monitor reference | Functions and types related to monitors
Native access | Functions related to accessing native handles
Vulkan reference | Functions and types related to Vulkan
Window reference | Functions and types related to windows