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PB009

Principles of Computer Graphics

This site provides supplementary study materials for the course PB009 Pricliples of Computer Graphics taughed at Faculty of Informatics, Masaryk University.

The aim of the course is to give the students an overview of the basic algorithms and methods for rendering and data representations used in computer graphics. The gained knowledge will enable the students to understand a vast range of computer graphics tasks, including their mathematical background.

Geometry representations

Transformations

Visibility & clipping

Lighting, textures & colors

Raytracing

PB009
Lecture 1: Introduction


Lecture 2: Vector vs. Raster Graphics


Lecture 3: Rasterization & Filling