diff --git a/src/edit/include/edit/scene.hpp b/src/edit/include/edit/scene.hpp index df098f1dfc60528da4919c9b6d1147e4800c5eb0..baf1e33550c6ebbb927ce617f905362cfa05efb9 100644 --- a/src/edit/include/edit/scene.hpp +++ b/src/edit/include/edit/scene.hpp @@ -64,6 +64,7 @@ public: node_ptr getHighlight() const { return side_highlights[0]; } node_ptr getObjectAxes() const { return object_axes; } node_ptr getCameraAxes() const { return camera_axes; } + node_ptr getCameraAxesDebug() const { return camera_axes_debug; } node_ptr getRotationAxis() const { return rotation_axis; } glm::vec3 getHighlightDirection() const { return highlight_directions[0]; } diff --git a/src/edit/src/editor.cpp b/src/edit/src/editor.cpp index 63b81f6090ce50e9b1c9d61d9c33701cb75684ae..1c6467e14dc269848daab2f3175987e9b9ce5f89 100644 --- a/src/edit/src/editor.cpp +++ b/src/edit/src/editor.cpp @@ -815,6 +815,7 @@ void Editor::controlSpectate() scene->toggleVisibility(scene->getGrid(), ui_visible); scene->toggleVisibility(scene->getObjectAxes(), ui_visible); scene->toggleVisibility(scene->getCameraAxes(), ui_visible); + scene->toggleVisibility(scene->getCameraAxesDebug(), ui_visible); } }