From 5a1399c7e3a84cbae261819677f687c63668308c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Martin=20=C5=A0toura=C4=8D?= <525032@mail.muni.cz> Date: Wed, 8 May 2024 19:05:05 +0200 Subject: [PATCH] rotate initial camera --- src/edit/src/scene.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/edit/src/scene.cpp b/src/edit/src/scene.cpp index b2f7282..e95213a 100644 --- a/src/edit/src/scene.cpp +++ b/src/edit/src/scene.cpp @@ -85,6 +85,12 @@ void Scene::createScene() /* ADD CAMERA */ auto camera_node = addCameraNode(60.0f, glm::vec3(0.0f, 0.0f, 5.0f), glm::vec3(0.0f, 0.0f, 0.0f)); + auto rot = glm::angleAxis(glm::radians(45.0f), glm::vec3(0.0f, 1.0f, 0.0f)); + camera_node->translatePosVec(glm::toMat4(rot)); + camera_node->rotateRotationQuat(rot); + auto rot2 = glm::angleAxis(glm::radians(-20.0f), camera_node->getRotationAxisXLocal()); + camera_node->translatePosVec(glm::toMat4(rot2)); + camera_node->rotateRotationQuat(rot2); camera_node->addChild(camera_light_node); } -- GitLab