From 2f3d960c7294a7b6a4eb4580261a8e5ba3434aa7 Mon Sep 17 00:00:00 2001
From: Richard Pajersky <xpajersk@fi.muni.cz>
Date: Tue, 11 May 2021 20:48:37 +0200
Subject: [PATCH] Wireframe removed

---
 .../gui/canvas/MouseRotationListener.java      |  2 --
 .../analyst/gui/scene/SceneRenderer.java       | 18 ++----------------
 2 files changed, 2 insertions(+), 18 deletions(-)

diff --git a/GUI/src/main/java/cz/fidentis/analyst/gui/canvas/MouseRotationListener.java b/GUI/src/main/java/cz/fidentis/analyst/gui/canvas/MouseRotationListener.java
index 162bd0d9..a92a5099 100644
--- a/GUI/src/main/java/cz/fidentis/analyst/gui/canvas/MouseRotationListener.java
+++ b/GUI/src/main/java/cz/fidentis/analyst/gui/canvas/MouseRotationListener.java
@@ -41,8 +41,6 @@ public class MouseRotationListener extends MouseAdapter {
      */
     @Override
     public void mouseDragged(MouseEvent evt) {
-        //JOptionPane.showMessageDialog(null, evt.getButton());
-
         if (SwingUtilities.isLeftMouseButton(evt)) {
             double rotateX = -(lastY - evt.getY()) * rotationSpeed;
             double rotateY = +(lastX - evt.getX()) * rotationSpeed;
diff --git a/GUI/src/main/java/cz/fidentis/analyst/gui/scene/SceneRenderer.java b/GUI/src/main/java/cz/fidentis/analyst/gui/scene/SceneRenderer.java
index 8ef41c2d..b6298b9c 100644
--- a/GUI/src/main/java/cz/fidentis/analyst/gui/scene/SceneRenderer.java
+++ b/GUI/src/main/java/cz/fidentis/analyst/gui/scene/SceneRenderer.java
@@ -29,7 +29,6 @@ public class SceneRenderer {
     private GL2 gl;
     
     private boolean brightBackground = false;
-    private boolean wireframe = false;
     
     /**
      * Constructor.
@@ -120,6 +119,7 @@ public class SceneRenderer {
 
         gl.glShadeModel(GL2.GL_SMOOTH);
         
+        // set up transparent object to render later
         if (((DrawableMesh)drawables.toArray()[0]).getTransparency() != 1) {
             Collections.reverse((ArrayList)drawables);
         }
@@ -141,7 +141,7 @@ public class SceneRenderer {
     }
     
     /**
-     * Sets up material based on info from DrawableMesh
+     * Sets up material
      */
     private void setMaterial(DrawableMesh obj) {
         // set color
@@ -207,20 +207,6 @@ public class SceneRenderer {
         gl.glLoadIdentity();
     }
     
-    /**
-     * Sets the wire-frame rendering mode
-     */
-    protected void setWireframeMode() {
-        this.wireframe = true;
-    }
-    
-    /**
-     * Sets the "shaded" rendering mode (filled triangles)
-     */
-    protected void setFillMode() {
-        this.wireframe = false;
-    }
-    
     /**
      * Loops through the facet and render all the vertices as they are stored in corner table
      * 
-- 
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