Commit 019a111e authored by Marek Trtik's avatar Marek Trtik
Browse files

Fixed compile issues in gns_socket

parent f4c116e4
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+1 −0
Original line number Diff line number Diff line
@@ -2,6 +2,7 @@
#include <net/socket/isocket.hpp>
#include <mutex>
#include <queue>
#include <memory>

namespace net
{
+2 −2
Original line number Diff line number Diff line
@@ -72,7 +72,7 @@ bool GNSSocket::start_server(int port, int max_connections)
    server_addr.m_port = static_cast<uint16_t>(port);

    SteamNetworkingConfigValue_t config{};
    config.SetPtr(k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, static_connection_status_changed);
    config.SetPtr(k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, (void*)&static_connection_status_changed);

    m_impl->listen_socket = m_impl->interface->CreateListenSocketIP(server_addr, 1, &config);
    if (m_impl->listen_socket == k_HSteamListenSocket_Invalid)
@@ -147,7 +147,7 @@ bool GNSSocket::start_client(std::string address, int port)
    server_addr.m_port = static_cast<uint16_t>(port);

    SteamNetworkingConfigValue_t config;
    config.SetPtr(k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, static_connection_status_changed);
    config.SetPtr(k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, (void*)&static_connection_status_changed);

    HSteamNetConnection connection = m_impl->interface->ConnectByIPAddress(server_addr, 1, &config);
    if (connection == k_HSteamNetConnection_Invalid)